How to Change REFramework Menu Key: Complete Guide for Mod Users

REFramework is a powerful modding tool and scripting framework for games built on Capcom’s RE Engine, including Resident Evil, Monster Hunter Rise, Devil May Cry 5, and other popular titles. By default, the REFramework menu is accessed with the Insert key, but some users may need to rebind the menu key for convenience or to avoid conflicts with other mods or software.

This guide explains how to change the REFramework menu key safely, using both the in-game interface and manual configuration file editing.


Method 1: Change REFramework Menu Key In-Game

The easiest way to rebind the REFramework menu key is through the in-game menu itself. This method uses the framework’s built-in configuration system, ensuring your changes are applied correctly without manually editing any files.

Step-by-Step Instructions:

  1. Launch Your Game with REFramework – Ensure the framework is properly installed and running alongside your game.
  2. Open the Menu – Press the default Insert key to open the REFramework graphical interface.
  3. Navigate to Configuration – Click on the Configuration or Config tab within the REFramework menu.
  4. Locate the Menu Key Option – Look for the setting labeled Menu Key or Key to Open Menu.
  5. Assign a New Key – Click the button and press your desired key, such as Scroll Lock, F1, or F12.
  6. Save and Close – The framework automatically updates the configuration. Your new key is now active.

By using the in-game method, you can quickly update keybinds without touching dinput8.dll or other core REFramework files.


Method 2: Change the REFramework Menu Key via Configuration File

For users with compact keyboards, missing Insert keys, or conflicting software, the menu key can be updated manually by editing REFramework’s configuration file.

Step-by-Step Instructions:

  1. Close Your Game Completely – This prevents REFramework from overwriting changes when the game saves.
  2. Locate the Game Folder – Navigate to your game’s main directory containing the executable and dinput8.dll. Example Steam path: C:\Program Files (x86)\Steam\steamapps\common\[Your Game Folder]
  3. Open the Configuration File – Look for:
    • re2_fw_config.txt (Resident Evil titles)
    • re_framework_config.txt (other RE Engine games)
    Use a text editor like Notepad or Notepad++.
  4. Find the Menu Key Setting – Search for: REFrameworkConfig_MenuKey_V2= Default value for Insert: REFrameworkConfig_MenuKey_V2=45
  5. Update the Virtual-Key Code – Replace the number with the VK code of your preferred key:
KeyVK Code
Insert (Default)45
Delete46
Scroll Lock145
Home36
End35
F1112
F12123
  1. Save and Restart – Save the file, close your text editor, and relaunch the game. The REFramework menu now opens with your newly assigned key.

Tips for Smooth REFramework Modding

  • Avoid Conflicting Keys: Keys like ESC, TAB, or F10 may interfere with your game’s default functions. Opt for keys like Scroll Lock, Home, or F12.
  • Backup Configuration Files: Always make a copy of your re_fw_config.txt before editing. Rename it as a backup to restore if needed.
  • Troubleshoot Key Issues: If the new menu key doesn’t work, confirm the game is fully closed before editing. Some launchers or background processes may lock configuration files.

Changing the REFramework menu key ensures full control over your mods, making it easier to manage Lua scripts, access developer tools, and navigate the in-game GUI for all RE Engine titles.


Official REFramework Resources:


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