REFramework is a widely used modding platform for games built on Capcom’s RE Engine, including titles such as Resident Evil remakes, Devil May Cry 5, and Monster Hunter Rise/Wilds. Among its many features, one of the most popular is the ability to adjust the Field of View (FOV), allowing players to customize their visual experience beyond the game’s default settings.
This guide explains how to modify FOV using REFramework and addresses concerns about using these adjustments in online environments.
Adjusting Field of View (FOV) with REFramework
Adjusting FOV via REFramework is straightforward once the framework is installed correctly.
1. Installation
Before making any adjustments, REFramework must be installed for your specific game.
- Download: Obtain the latest stable or nightly build of REFramework, which usually comes as a ZIP file containing
dinput8.dlland areframeworkfolder. Official downloads are available on the REFramework website or through reputable modding platforms like Nexus Mods. - Install: Copy the downloaded files into the game’s main installation folder—the same folder containing the game’s executable (e.g.,
re4.exe).
After installation, launch the game once to initialize REFramework and generate required internal folders.
2. Accessing the FOV Settings
Once REFramework is active, you can adjust FOV directly in-game:
- Launch the Game: Start your RE Engine game normally. REFramework should automatically load, often displaying a small notification.
- Open the Menu: Press the default hotkey (
Insert) to open the REFramework UI overlay. If this key is bound to another function, check your custom configuration. - Navigate to Settings: Look for tabs labeled Graphics, Camera, or Configuration.
- Find FOV Options: Common FOV-related options include:
- Use Custom Global FOV – Enable this to set a specific FOV value.
- Global FOV Slider – Adjust the horizontal or vertical field of view.
- Ultrawide/Aspect Ratio Fix – Often includes a vertical FOV slider for better results on ultrawide monitors.
- Adjust the Value: Drag the slider or input a numerical value. Higher values widen the view, while lower values narrow it. Changes are typically applied instantly for real-time fine-tuning.
Is It Safe to Use REFramework Online?
The safety of using REFramework depends on the type of modification and the game’s online policy.
REFramework for Client-Side Visual Mods
- Generally Safe: REFramework is primarily a local modding tool. Adjustments like FOV, ultrawide support, or visual tweaks typically do not communicate with game servers, making them historically safe.
- Anti-Tamper Considerations: While REFramework bypasses some of Capcom’s anti-tamper mechanisms to function, single-player modifications like FOV adjustment have generally been tolerated.
Risks in Multiplayer or Online Games
| Mod Type | Risk Level | Notes |
|---|---|---|
| Purely Visual (FOV, ReShade, cosmetic mods) | Low | Only affects your display; bans are rare but not impossible if policies change. |
| Gameplay-Cheating Mods (God Mode, damage multipliers, item cheats) | High | Alters gameplay or leaderboards; direct violation of EULA and very likely to result in bans. |
| Policy Changes | Uncertain | Developers may update anti-cheat systems, introducing new risks even for previously safe visual mods. |
Key Advice: Use REFramework for client-side visual improvements only in online or cooperative games, and avoid any mod that impacts gameplay or other players. Always monitor official announcements and community feedback regarding modding policies.
Summary
- Adjusting FOV: Simple via the REFramework menu using sliders or numerical input.
- Safety Online: Safe for visual changes like FOV; risky for mods that alter gameplay or give competitive advantage.
- Best Practices: Limit use to single-player or purely cosmetic modifications, and keep REFramework updated.
For practical guidance on configuring FOV and performance tweaks in specific RE Engine games, you can watch tutorials like this Monster Hunter Wilds REFramework FOV and performance fix video (example link).
For more information on REFramework itself, visit:
- Official Homepage: https://reframework.dev/
- Download: https://reframework.dev/download-reframework/
- Documentation: https://reframework.dev/comprehensive-guide-documentation/