Activate and Use The Free Camera (Freecam) Feature in REFramework?

REFramework is a powerful modding and scripting platform for games built on the RE Engine, including modern Resident Evil titles, Monster Hunter Rise, and Street Fighter 6. One of its most popular features is the Free Camera (Freecam), which detaches the in-game camera from the player character. This opens up possibilities for virtual photography, scene exploration, cinematic shots, and boundary-breaking gameplay.

Here’s a step-by-step guide on installing, activating, and mastering Freecam.


1. Prerequisites: Installing REFramework

Before using Freecam, ensure REFramework is installed for your game.

Steps:

  1. Download REFramework
  2. Install REFramework
    • Extract the downloaded .zip into your game’s root directory (the folder containing the game’s .exe).
    • Ensure that dinput8.dll and the reframework folder are placed directly in this directory.

Once installed, REFramework integrates with the game, giving access to its menu and Freecam functionality. For a comprehensive overview of REFramework’s capabilities, see the official documentation.


2. Activating Free Camera

Freecam is typically toggled with a dedicated hotkey.

Steps:

  1. Open the REFramework Menu
    • Launch your game and press the default GUI key (Insert or Scroll Lock) to open the REFramework interface.
  2. Locate Freecam Options
    • Navigate to the Configuration section or the dedicated Freecam tab.
  3. Toggle Freecam
    • Default toggle key: Insert
    • Tip: If Insert conflicts with opening the GUI, rebind one of the actions in Configuration.

Essential Freecam Keys:

KeyAction
InsertEnable / Disable Freecam
DelToggle HUD for clean screenshots
Numpad 0Pause / Unpause the game

When active, Freecam detaches the camera from your character. You’ll notice that your character no longer follows camera movements.


3. Freecam Controls

Freecam uses keyboard and mouse input for navigation, often relying on the Numpad.

Camera Movement & Rotation

InputFunction
MouseRotate camera (Look Around)
W/A/S/DMove forward / left / backward / right (Strafe)
Numpad 7Move camera Up
Numpad 9Move camera Down
Arrow KeysPitch / Yaw (alternative to mouse)
Numpad 1 / 3Tilt camera Left / Right (Roll)
Numpad 2Reset camera tilt

Speed Modifiers

InputFunction
Ctrl + Movement KeySlow movement / rotation
Alt + Movement KeyFast movement / rotation

Field of View (FoV)

InputFunction
Numpad -Decrease FoV (Zoom In)
Numpad +Increase FoV (Zoom Out)
Numpad *Reset FoV

Game State Controls

InputFunction
Numpad 0Pause / Unpause game
HomeLock / Unlock camera movement
Page DownSkip frames while paused
Numpad .Block / unblock input to the game

4. Saving & Restoring Camera States

REFramework allows saving camera positions, rotations, and FoV for quick recall:

InputFunction
Ctrl + F1/F2/F3Save current camera state to slot 1/2/3
F1/F2/F3Restore camera state from slot 1/2/3

This is useful for cinematic shots or repeating precise camera angles.


5. Advanced Tips & Troubleshooting

  • Pausing Cutscenes: Some cutscenes ignore the standard pause. Pause the game, hide the HUD (Del), then enable Freecam (Insert).
  • Rebinding Keys: If default controls conflict with other mods, reassign them in Configuration.
  • Disable Player Movement: In some games, enabling Freecam may still move the player. Use Disable Character Movement in Freecam settings. If the character gets stuck, re-enable Freecam, uncheck the option, then disable Freecam again.
  • Lua Freecam Scripts: Community Lua scripts extend Freecam functionality beyond the built-in options and can be run via REFramework’s ScriptRunner menu.

6. Conclusion

Mastering Freecam in REFramework gives complete control over your in-game perspective. It’s perfect for capturing stunning screenshots, exploring hidden areas, or creating cinematic videos.

For downloads and installation instructions, check out the official REFramework download page. For a full overview of REFramework’s features, visit the comprehensive documentation.