My Game Instantly Crashes/doesn’t launch after installing REFramework. What did I do wrong?

REFramework is one of the most essential modding tools for Capcom’s RE Engine. It powers mods in popular games like Resident Evil Village, Monster Hunter Wilds, Devil May Cry 5, and Dragon’s Dogma 2. However, many players face a common issue where REFramework is not working or causes the game to crash right after launching. … Read more

Installing REFramework Guide: Correct dinput8.dll Placement for All RE Engine Games

REFramework — developed by praydog — is the essential scripting and modding framework for all games built on Capcom’s RE Engine, such as Dragon’s Dogma 2, Monster Hunter Wilds, Resident Evil 4 Remake, and more. Installation is straightforward but depends entirely on correctly placing the dinput8.dll file in the proper directory.This in-depth guide explains how … Read more

REFramework Not Working? Complete Developer Guide to Fix Crashes, Fails, and Load Errors

If you’ve launched your favorite Capcom title and found that REFramework is not working, crashing on startup, or failing to load its menu — you’re not alone. REFramework, developed by praydog, powers mods, scripting, and even full VR support across games built on Capcom’s RE Engine, such as: When REFramework suddenly stops working, it’s usually … Read more

REFramework Nightly: The Cutting Edge of RE Engine Modding and Optimization

REFramework stands as the cornerstone of Capcom’s RE Engine modding ecosystem, empowering deep-level customization, scripting, and VR integration across major titles such as Resident Evil, Monster Hunter Wilds, Dragon’s Dogma 2, and Devil May Cry 5. While the Stable releases provide a tested and dependable experience, the Nightly builds represent the living, constantly evolving state … Read more

In-Depth Guide: How to Update REFramework for RE Engine Games

REFramework is a powerful, open-source modding framework for games running on Capcom’s RE Engine, including Resident Evil titles, Monster Hunter Rise (MHRise), Monster Hunter Wilds (MH Wilds), Devil May Cry 5, and Dragon’s Dogma 2 (DD2). Game updates—especially those affecting core files or anti-tamper measures—can break REFramework, often causing crashes on startup. Updating REFramework is … Read more

How to Use REFramework: In-Depth Guide

REFramework is a powerful, open-source modding framework designed for games running on Capcom’s RE Engine, including Resident Evil titles, Monster Hunter Rise (MHRise), Monster Hunter Wilds (MH Wilds), Dragon’s Dogma 2 (DD2), and more. It serves as a mod loader, scripting platform, in-game GUI, and developer toolkit, enabling advanced customization, performance tweaks, and VR support. … Read more

How to Save REFramework Settings Persist Across Game Sessions

REFramework is a powerful modding framework for games built on Capcom’s RE Engine, including Resident Evil titles, Monster Hunter Rise (MHRise), Monster Hunter Wilds (MH Wilds), and Dragon’s Dogma 2 (DD2). It functions as a mod loader, script execution environment, and in-game configuration tool, allowing you to tweak settings, run Lua scripts, and use developer … Read more