Step-by-Step Guide: Download REFramework for RE Engine Games
This guide walks you through installing REFramework, the powerful modding and scripting framework for RE Engine games, including Resident Evil titles, Devil May Cry 5, Monster Hunter Rise, and more. Follow these steps carefully to ensure proper installation and functionality.
Step 1: Identify Your Game and Folder Location
Before installing REFramework by praydog
, you need to locate your game’s installation directory.
Supported RE Engine Games
- Resident Evil 2 Remake
- Resident Evil 3 Remake
- Resident Evil 4 Remake
- Resident Evil 7
- Resident Evil Village (RE8)
- Devil May Cry 5
- Monster Hunter Rise
- Street Fighter 6
- And Other RE Engine Titles
Locate Your Game Folder
The game folder contains the main executable (e.g., re2.exe or DMC5.exe).
Steam Default Path Example:
C:\Program Files (x86)\Steam\steamapps\common\[Your Game Folder]
Ensure you have write permissions to this folder for file placement.
Step 2: Download REFramework Mod
Download the appropriate REFramework by praydog
release for your game.
Find the REFramework Files:
Scroll down to navigate through the page and reach the official REFramework download section.Select the Correct Release:
Look the list section for
.zipfiles.Choose the zip file specific to your game (e.g.,
RE4_TDB49.zip,DMC5.zip) or the genericREFramework.zipif listed.
Download the File:
Click the.ziplink and save it to a temporary location on your computer.
Step 3: Install REFramework
Installing REFramework involves placing a single critical file into your game folder.
Open the Downloaded Zip File
Extract the.ziparchive using your preferred tool (e.g., WinRAR, 7-Zip).Locate the Key File:
Inside the zip, find the file named:
dinput8.dllCopy the File:
Copy onlydinput8.dll.Paste into Game Folder:
Paste the file directly into your game directory (the folder containing the game executable).
Example Final Path:
...\Your Game Folder\dinput8.dllNo other files from the zip are required unless specifically noted by the mod.
Step 4: Launch and Use REFramework
Start Your Game:
Launch normally via Steam or desktop shortcut.Framework Initialization:
You may see a brief notification or flash indicating REFramework has successfully loaded.Open the REFramework Menu:
Press theInsertkey on your keyboard to open the REFramework GUI overlay.
This menu allows access to core features such as scripting, plugin management, performance tweaks, and built-in mods.
Step 5: Install Additional Mods or Scripts (Optional)
After REFramework is installed, you can add additional mods that use its framework.
Locate the
reframeworkFolder:After launching the game once, a folder named
reframeworkwill be created in your game directory.
Install Mod Scripts:
Mods usually come with
.luascripts or additional folders.Place
.luascripts into:
...\Your Game Folder\reframework\autorun
If a mod includes a full
reframeworkfolder, merge it with the existing folder in your game directory.
Once installed, these mods will automatically load whenever you launch the game.
Congratulations!
REFramework mod is now installed. You can start using its powerful scripting features, built-in tools, and additional mods to enhance your RE Engine games.
Download REFramework & dinput.dll
Below is a list of all REFramework releases. Find the version you need and click to download.
Here you can choose and download the dinput.dll